Home Search by Brand Hand Tools Clamps Hammers Wrenches  
  What are you shopping for?  


 

Gran Turismo 5 Prologue

Gran Turismo 5 Prologue
MSRP: $29.99
Your Price: $26.54
Savings: $ 3.45 ( 12% )
Shipping: Usually ships in 24 hours
Manufacturer: Sony Computer Entertainment
Buy Gran Turismo 5 Prologue
 

Gran Turismo 5 Prologue Features

The award-winning Gran Turismo franchise returns with its 5th installment, exclusively for PS3. With its signature realism and physics, it continues to blur the line between simulation and reality.
Race more than 60 meticulously detailed cars from worldwide manufacturers, including Ferrari, BMW, and Nissan in stunning 1080p at 60 frames per second.
Each car features an all-new interior dash view with driver animations and gauges that track vehicle performance in real-time.
In addition to racing with up to 16 players online, it features Gran Turismo TV, a new dedicated online channel that delivers motorsport and automotive content from around the globe.
Get a jump on the competition. You can transfer your Gran Turismo 5 Prologue progress to Gran Turismo 5 when it releases.
 

Accessories for your Gran Turismo 5 Prologue

Gran Turismo 5 Proloque (OST)
PlayStation: The Official Magazine (1-year)
Playseats Classic Gaming Seat (Blue)
 

Related Gran Turismo 5 Prologue Products

Turismo 5 Gran Prologue
Prologue Gran 5 Turismo
5 Prologue Gran Turismo
5 Prologue Turismo Gran
Gran Prologue 5 Turismo
 

Additional Gran Turismo 5 Prologue Information

The award-winning Gran Turismo franchise returns with its 5th installment, Gran Turismo 5 Prologue, exclusively for PlayStation 3. With its signature realism and unrivaled physics, this highly anticipated precursor to Gran Turismo 5 continues to blur the line between simulation and reality."Prologue" is defined as an introductory or preceding event or development, and true to every letter, Gran Turismo 5: Prologue treats both long-time fans of the Gran Turismo franchise as well as those coming to it new, with a generous sampling of what they can expect to see in Gran Turismo 5 later in the year and further releases on the PS3.

The new direction of Grand Turismo
Take your ride online for the first time.
Race across six international tracks.
Customize your ride in the garage.Developed By the BestPolyphony Digital is the developer of the Gran Turismo franchise, led by creator Kazunori Yamauchi. Polyphony Digital is known for pushing the limits of the PlayStation hardware, and with its realistic graphics and physics, Gran Turismo 5: Prologue is no different. In addition to receiving CAD data from the auto manufacturers, they have taken thousands of photos to model each car (and track). As an example of the level of detail, a car in Gran Turismo 4 has the same number of polygons as a headlight in Gran Turismo 5: Prologue.

Polyphony works even closer with the automotive industry to make sure that the cars look and drive just as they do in real life. In fact, Kazunori Yamauchi designed the on-board computer for the real Nissan GT-R. If you’re lucky to buy one when it releases, you will notice the Polyphony Digital logo when you start your car.Take Your Cars and Tracks Online and OffGran Turismo 5: Prologue features over 60 stunning cars – including vehicles by Lotus, Mitsubishi, Nissan and Ferrari for you to race on seriously realistic, real-life tracks: including the Eiger Nordwand, the London City Track and Suzuka – all rendered in incredible High Definition graphics. There's also all-new driving physics for the most lifelike driving experience ever and new, improved opponent artificial intelligence for the toughest race challenge yet.But that's not all – for the first time ever in the history of Gran Turismo, players will now be able to race online. Up to 16 players will be able to go head-to-head on some of the world's best racetracks on PlayStation Network. All you need to get racing is a broadband connection and PS3. Once you're up and revving, Global Online Rankings and the My Garage homepage feature will leave the world in n o doubt as to just who is the best at Gran Turismo.And then there's the Online Dealership, providing a wealth of information on cars and manufacturers and also Gran Turismo TV – a dedicated online channel available exclusively from PSN and packed with some of the greatest content that Motorsport, car manufacturers and TV has to offer. Key Features:Race over 60 cars from worldwide automotive manufacturers, precisely modeled both inside and out.All-new interior dash view, featuring full driver animation and working gauges.Compete on 6 tracks with 12 total layouts, including Fuji Speedway, Suzuka Circuit, and for the first time ever, Daytona International Speedway.Online racing with up to 16 players, complete with detailed rankings, plus downloadable ghost cars and race replays of top racers.New online community features including Gran Turismo TV, featuring worldwide automotive and motorsport programming.Tune vehicle performance, from suspension and tires to gear ratio and engine modifications.Rendered in stunning 1080p at 60 frames per second with crisp, realistic lighting and camera effects (replays rendered in 1080p 30fps).Full Car List (71 cars):
Lexus IS F '07Nissan Skyline GT-R V-spec II Nur '02Nissan Fairlady Z Version S '07Nissan Skyline Sedan 350GT Type SP '06Nissan Skyline Coupe Concept '07Nissan Skyline Coupe 370GT Type SP '07Nissan Skyline Coupe (V36) Tuned CarNissan GT-R Proto '05Nissan GT-R '07Honda Integra TYPE R '04Honda NSX Type R '02Acura NSX '91Mazda Atenza Sport (2007 Tokyo Motor Show reference exhibit)Mazda RX-8 Type S '03Mazda RX-7 Spirit R Type A (FD)Mazda RX-7 (FD) Special Tuned CarSubaru Impreza WRX STI (18inch BBS Wheel Option) '07Subaru Impreza Sedan WRX STI spec C Type RA '05Mitsubishi Lancer Evolution IX GSR '05Mitsubishi Lancer Evolution X GSR Premium Package '07Mitsubishi Lancer Evolution IX GSR Tuned CarMitsubishi Lancer Evolution X GSR Tuned CarSuzuki Cappuccino '95Suzuki Swift Sport '07 Suzuki Cervo SR '07Suzuki Cappuccino Tuned CarSuzuki Swift Sport Tuned CarDaihatsu Copen Active Top '02Daihatsu OFC-1 '07Chevrolet Corvette Z06 '06Chevrolet Corvette Z06 (C6) Tuned CarDodge Viper GTS '02Dodge Viper SRT10 Coupe '06Dodge Viper SRT10 Coupe Tuned CarFord Mustang V8 GT Coupe Premium '07Ford GT '05Ford Focus ST '06Ford GT Tuned CarAudi R8 4.2 FSI R tronic '07Audi TT Coupe 3.2 quattro '07BMW Z4 '03BMW 135i Coupe '07BMW M3 Coupe '07BMW 135tii '08Mini Cooper-S '06Mercedes-Benz SL 55 AMG '02Volkswagen Golf GTI '01Volkswagen Golf V GTI '05Alfa Romeo 147 TI 2.0 TWIN SPARK '06Alfa Romeo Brera Sky Window 3.2 JTS Q4 '06Ferrari 599 '06Ferrari F430 '06Ferrari 512BB '76Ferrari F40 '92Lancia Delta HF Integrale Evoluzione '91Citroen C4 Coupe 2.0VTS '06Renault Clio Renault Sport V6 24V '00Clio Renault Sport V6 24V Tuned CarAston Martin DB9 Coupe '06Jaguar XK Coupe '06Lotus Elise 111R '04Lotus Elise '96Lotus Elise 111R Tuned CarLotus Elise Tuned CarTVR Tuscan Speed 6 '00TVR Tamora '02Art Morrison Corvette'60Amuse/Opera Performance Gran Turismo 350Z RSAmuse S2000 GT1 TurboMine's BNR34 Skyline GT-R N1 base '06Blitz Dunlop ER34 '07

 

What Customers Say About Gran Turismo 5 Prologue:

The graphics and quality are amazing. However, I see as negative point the small number of circuits. Also, if you want just play not like crazy, you have no option of cars. Apart this minor inconvenient, the game is perfect.

I was hoping that GT5 would be a full version. Instead it was a watered down version that supposedly was going to be released within a year. A year has passed and they haven't made a version after the prologue. Oh well.

A short note, delivery was seamless, as I had to meet a travelling friend who collected this item whilst on holiday in the USA,. Game exceed expectations, realism, accuracy are top notch.

It cost me a good bit of time since I had to pit and get it fixed to drive accurately again, but I needed new tires anyway so it only added a little more time. In Turismo, if I win, I feel like I just learned how to avoid being ran into for a few laps, but in GTR-2 for example: My first full race was an 82 lap race of Silverstone that I came in 8th, but felt far more like an achievement than any of my gold's in Turismo. If GT5 actually ends up including decent damage modeling, and realistic race rules at least as an option for those who want it, I'll be glad to pick it up. I'm really getting tired of people acting like its the ultimate in sims when the only thing it has going for it is the car lists. Even the amount of fuel you have left effects the weight and handling.

How many people flipped there cars from mistakes, driving to fast in real life on highways, in the past year alone. In conclusion to this long (sorry bout that) review, only get Gran Turismo if your looking for exactly what it has to offer. About 20 laps in, I had a small hit with an opponent cause I tried passing at a bad time, and 3 laps later had to pit cause I had damaged my front left brake, and knocked the same tire out of balance, in the impact, and I could feel it in the handling, and force feedback. The loss of a wing looses downforce and matters. I just don't know why it continues to get such a following of people claiming its "so realistic". A 60 million dollar budget and we don't even get the OPTION of real racing rules, terrible AI drivers that act like you don't exist, no adjustable seats (don't REAL cars have those)., no dash cam (people don't drive from the back seat.). Ok, before I'm hammered by people, I know that prologue is a demo of sorts that's just far too overpriced, its the entire series in general that I'm talking about here.

Its not that hard to flip a real car, I did it 9yrs ago while racing an amateur touring race. Thats what a simulation of the SPORT should be. If it were, then race car teams would be practicing on there Playstations instead of using actual simulations like RFactor and GTR-2. People like to claim that these cars handle like the real world, but its just not true. and a lot of other missing things available for years in other, actual simulations. Even worse, they want to use the excuse of "licensing issues" for reasons of no damage up to now (and even in the full version of GT5 there will be lots of cars with no damage, and lots without cockpit view, as stated by them).

Millions tune in just to watch real racing events, and more than enough people buy hardcore sims like the ones I mentioned to keep those companies alive and still making officially licensed racing games (GTR-3 is in the works, and I can't wait). Lets look at GTR-2, which came out 5+ years ago for comparison. Its the danger, that huge chance that the smallest mistake at the wrong moment -could be the last- that gets the adrenaline pumping and the fans on edge of their seats. Further, there are loads of real life racing maneuvers that can't be done in any of the Gran Turismo games. If you want an actual simulation of the sport called Racing, try one of these- RFactor, GTR-2, Live for Speed, I-Racing(expensive), or one of my favorites, Richard Burns Rally.

The sport of racing is exciting, the speed, the wrecks, the razor's edge the drivers must walk in order to keep their very expensive and tuned machines (and themselves) alive on the track is thrilling and addictive(as many adrenaline inducing activities can be). Chances are, if you paid 5-10 dollars for a chance to drive one of those moving hydraulic racing games at an actual race track, they were powered by the same engine used for RFactor and GTR-2 games (though I have seen some crappy ones that weren't). Lots of people like to make the claim that its as real as it gets, or that the physics are "spot on" and other absurd claims. Gran Turismo can't even let a car flip over, regardless of what you do, sound realistic now. If Turismo didn't claim to be a simulation, I'd loose a lot of my beef with them on those grounds alone, as I simply hate misleading advertising, and even worse, the people brainwashed by them. When you take the danger out, you take a huge part of the excitement out. The temperature of tires, air around/in the tires, and on the road are taken into account.

The thing that makes all dangerous sports exciting is the DANGER. None of that is used in Gran Turismo, and probably never will, yet is important in real racing. Yes it does have a LOT of cars, which is nice, but when the rest of the game is so lacking, whats the point except for a digital auto-museum. Both of those are found in various forms in full motion simulators found around the world. If it were not dangerous to drive 160+mph, then we'd all be doing it on the freeway without care. This is the game for people who like the beauty of cars more than they like the sport or realism. which leads me into. GTR-2 had realistic damage and consequences to mistakes.

When people are still playing and loving the same sim years later, regularly, you know its solid, but when you can even race full seasons and win THOUSANDS of dollars in REAL money([.].), you know its hardcore. Seriously, how angry would most people be if they bought a product claiming to be a simulation of football or basketball, only to load up NBA Jam or NFL Blitz. Folks, none of the Gran Turismo "games" should be called simulators, they should be called advertisements, but I guess Test Drive name was already taken, so they couldn't call it that. GTR-2 even had night and day cycles, and changing weather, while you drove. Plus, the argument that it would be boring or not sell well enough is absurd also.

Don't claim you are simulating a sport and leave half the sport out. And before you ring in and claim "they have to balance gameplay with realism", remember, they are claiming there product is a "simulator". It even says it right on the box as part of the tag line. They are also used by some of the official real race teams, from GT to Formula One, for practice and warming up. Seriously, how hard is it to just make it an option if much smaller companies can do these things with less than a 20th of the budget and for a lesser asking price.

The wear you place on the gearbox from bad shifting matters. These are just a few of the things not simulated in Gran Turismo games even today, but was available for years in other sims from companies less than half the size of polyphony, and in full sim games that can be picked up for less than the cost of the Prologue "demo". Sure, they are general representations of the sport, but nowhere near a simulation of them. RFactor, GTR-2, and Richard Burns Rally all have huge amounts of FREE content to download, and huge followings that still play online every day, and all 3 are over 4yrs old.

Now despite Pro Logue has many limitations in terms of the small array of cars and tracks, it's a great learning experience and practise for when the full version is released sometime this year. No doubt, if you're a car fanatic like myself, a Gran Turismo fan to say the least, then you'll love the experience this game offers. Throughout the years, i've played Gran Turismo from it's diaper era. I hope.Just when you thought GT4 was a great update, which it is by the way, then GT5 is probably the closest thing to actual driving, cuz the driving physics is almost spot on, the cars are more sensitive to your output, and it's damn good.P.s. If you can master the Ferrari 599 on Professional driving physics, you're a boss, trust me

Buy Gran Turismo 5 Prologue
© 2006 - 2010 AZSources.com - Power Tools : Privacy Policy